在OpenGL库中的一组函数名可删除一组连续的显示列表
在OpenGL库中的一组函数名可删除一组连续的显示列表
glDeleteLists功能:删除一组连续的显示列表
glDeleteLists - delete a contiguous group of display lists
C SPECIFICATION
void glDeleteLists( GLuint list, GLsizei range )
list ? Specifies the integer name of the first display list to delete.
range ? Specifies the number of display lists to delete.
glDeleteLists causes a contiguous group of display lists to be deleted. list is the name of the first display list to be deleted, and range is the number of display lists to delete. All display lists d with list ≤ d ≤ list + range - 1 are deleted.
All storage locations allocated to the specified display lists are freed, and the names are available for reuse at a later time. Names within the range that do not have an associated display list are ignored. If range is zero, nothing happens.
GL_INVALID_VALUE is generated if range is negative.
GL_INVALID_OPERATION is generated if glDeleteLists is called between a call to glBegin and the corresponding call to glEnd.
SEE ALSO
"glCallList" , "glCallLists" , "glGenLists" , "glIsList" , "glNewList"